Action Time Battle System
A downloadable Prototype
This is a prototype still in development to showcase an event-driven gameplay system running in Unreal Engine 5.4.
The system is based on the ATB mechanic found in other turn-based RPG games. Each character gets a turn in the queue based on their haste speed.
| Published | 16 days ago |
| Status | In development |
| Category | Assets |
| Author | Abderrahim Jami |
| Tags | ue5, unreal-engine-5 |
| Content | No generative AI was used |
Download
Download
GitHub Source code
External

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